Puzzles: 0 makes it so that all puzzles are already solved, 3 turns them into massive brainteasers.Ĭyber: How difficult the cyberspace parts are. Mission: 0 has nothing story-related at all and all doors are unlocked, 1 adds audio logs, 2 adds locked doors (so you need to find key cards and destroy certain props to lower SHODAN's security level to open them), 3 adds a time limit. 0 makes it so they never aggro against you and die in one hit, 3 makes them stupidly tough. Combat: How many enemies you face and how tough they are.
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